More patchy goodness:
UI: added music links to main menu.
UI: added file count to File Share.
UI: fixed File Share scrollbar.
Mods: new nighttime length parameter (NIGHTTIME_SECONDS).
Fix: added error popup for audio crash.
Fix: ensure outbreak cities always have correct population.
Fix: fixed crash when BARRICADE_LIFETIME is too high.
Fix: fixed various city size-mod crashes.
Fix: fixed crash in when retrieving vignette data from profile.
For those getting an audio crash upon startup: the problem seems to be related to the OpenAL audio library I’m using.
Apply the 1.73 AZS patch and run the game normally. If the audio crash persists, a popup window will now appear, asking you to download the latest OpenAL audio library from the official OpenAL site.
Direct link to the latest OpenAL library: click here
I’ve been puzzled by why AZS works on some Macs and not on others. After talking with some Mac users, I believe the problem is related to the operating system being used. In short, Mac OSX 10.6 and above works fine, whereas anything below 10.6 may not work.
Mac OSX 10.6 has an updated OpenGL implementation, whereas OSX 10.5.8 does not. Apparently, upgrading to a newer operating system is the only way to acquire this newer OpenGL implementation.
If anyone has any further insight (or corrections) about this, I’d love to hear it.
The Steam patch is now live. The non-Steam patch can be grabbed at this page.
Edit: non-Steam patch had the wrong version number and is now fixed.