Suggestion : stats friendly fire

Suggestion : stats friendly fire

Postby flap » January 24th, 2011, 8:50 am

So, I bought the game, and just lost my first campaign.
It's quiet good, and the zombie spreading in the world works well ! Of course I would have tons of suggestions, but as you have stated, you've alreay polished it a lot. So I will make only one very minor suggestion : it might really be fun to know how many civilians you have killed yourself.
I know, we can calculate it (total population - rescued - infected), but it easier if the machine does it and records (in the log, or the campaign's stats).

Otherwise, good job.
flap
 
Joined: April 18th, 2010, 2:33 am

Re: Suggestion : stats friendly fire

Postby Brendon » January 24th, 2011, 9:42 am

Good idea, flap - I'll add that to my list.
Brendon
Site Admin
 
Joined: January 12th, 2009, 3:46 pm

Re: Suggestion : stats friendly fire

Postby flap » January 26th, 2011, 11:29 am

After winning my 3rd game (an now letting AZS rest for a week or too...), I noticed that I do really kill infantery too much...
So interresting stats for the log file and the profile total could be :
- civilians killed
- buildings destroyed
- Infantery killed
- sniper killed
- artillery killed (is it possible ?)

2 other things could interresting too for the profile total
- Number of countries saved (yellow color)
- Number of countries left to the Zs (black color)

Maybe in the campaign log file, once the game has ended (lost/won), it would could to display these totals (same things as the profile, but for the campaign only)
flap
 
Joined: April 18th, 2010, 2:33 am

Re: Suggestion : stats friendly fire

Postby Guest » January 28th, 2011, 12:06 am

- artillery killed (is it possible ?)


Oh it's possible!

Uncommon if you're careful though. Put it too close to an explosion or by a mammoth Zed and it's possible to lose it.
Guest
 


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