Almost innovative.

Almost innovative.

Postby Scab » May 24 2010

Okay, so I just tried this mod out and it's visually amazing. However, I have no idea what the fuck is going on. I did the first bit, looked and stars and shit, went north, and it have me some shitty narrative and ended. Is that it then? I mean, is there something else I could have done to prolong the narrative and get more information?

I ask because I checked out the second half and it seemed to have nothing to do with anything. It was all very interesting, and seemed relevent if I perhaps had more story to go on, but instead it was just confusing bullshit. After seeing various memories that were contained in explosive boxes, I moved onward and again, got a bit of shitty narrative and it ended.

Am I doing something wrong, or is this truly an almost good mod?
Scab
 

Re: Almost innovative.

Postby Campaignjunkie » Jun 05 2010

Well, you're going to have to be more detailed than "shitty narrative" -- can you tell me more about why you found it unsatisfying? I mean, you're not giving me much to go on.

But I gotta say, in general, this mod is about the player filling in a lot of the blanks -- the gender of the player in Polaris, whatever the memories represent in HWC -- and if you're not willing to do the work, I'd imagine you'll find the narrative incomprehensible... which is the case.
Campaignjunkie
 


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